Guild Wars 2: The Dungeons

Jeff Grub, one of the Lore and Continuity Designers for Guild Wars 2, has posted up a long and detailed article about Dungeons in Guild Wars 2. Dungeons were first introduced in Guild Wars: Eye of the North, and provided a dangerous, repeatable, instanced challenge for players. Dungeons in Guild Wars 2 build on this [...]

Exploring underwater in Guild Wars 2

One of the most interesting challenges facing players in Guild Wars 2 is exploring underwater. There’s going to be a huge amount of underwater content, so it will be interesting to find out more. Over at the ArenaNet blog, Jonathan Sharp (a game designer at ArenaNet) has posted up some details on how underwater exploration [...]

Guild Wars 2: The Engineer

A new Guild Wars 2 profession has been unveiled by ArenaNet – the Engineer – which promises to open up a new world of interesting gameplay. Masters of mechanical mayhem, engineers tinker with explosives, gadgets, elixirs, and all manner of deployable devices. They can take control of an area by placing turrets, support their allies [...]