The latest Guild Wars update
Normally I don’t post about Guild Wars game updates, but today’s one fixes some long standing AI issues with heroes, and I’m sure I’m not the only one who’s been driven mad by some of these.
From the changes log:
Assassin
Heroes are more likely to use offensive Shadow Step skills before their Health reaches 50%.
Heroes will now use Black Lotus Strike against non-hexed foes when appropriate.Dervish
Heroes are more likely to use Attacker’s Insight during combat.
Elementalist
Heroes are more likely to use attunement skills during combat.
Mesmer
Heroes will now more appropriately use hex spells that require an interrupt to take effect.
Heroes will now maintain Mantra of Inscriptions both in and out of combat.Monk
Heroes are more likely to scatter appropriately when affected by Ray of Judgment.
Heroes will now use Life Sheath to remove conditions out of combat.
Heroes will now use Boon Signet more frequently.
Heroes are now more likely to use Spotless Mind and Spotless Soul in conjunction with other hex and condition removal skills.
Heroes are now more likely to use Restore Condition if their target is suffering from multiple conditions.
Heroes will now use Dwayna’s Kiss more frequently when hexes and enchantments are present on the target.
Heroes will now use Words of Comfort more frequently on characters suffering from conditions.
Fixed a bug where the AI only used Healing Burst as a self-targeting spell.
Fixed a bug where the AI did not recognize Unyielding Aura as a hard resurrection skill.Necromancer
Heroes can now cast Lingering Curse off-target.
Heroes will now use Blood is Power and Blood Ritual on casters holding bundle items.
Heroes will now maintain Aura of the Lich in and out of combat.Paragon
Heroes will now check if Angelic Bond is active on all party members before using the skill.
Heroes will only activate Angelic Bond if a party member is under 50% Health.
Heroes are more likely to use “Incoming!†outside of combat.
Heroes will only use Chest Thumper against foes that are suffering from Cracked Armor.
Heroes will now use “Never Surrender!†both in and out of combat.Ritualist
Heroes will now use Resilient Weapon, Spirit Light Weapon, and Weapon of Warding to overwrite non-defensive weapon spells when the target’s Health is at critical levels.
Heroes will now use Offering of Spirit more frequently and will now use it out of combat.
Heroes will now use Mending Grip as a self-targeting spell.
Heroes will now only use Brutal Weapon on targets who are engaged in combat.
Heroes will now cast Weapon of Quickening on spell-casting classes regardless of weapon type equipped.
Fixed a bug where the AI would not use Renewing Memories while holding a bundle item.Warrior
Heroes are more likely to use Defy Pain at 95% Health to make better use of its damage-reduction feature.
Heroes will use “or Great Justice!†as is appropriate for their weapon type.
Heroes are less likely to overwrite Rush with other stances.
Heroes are less likely to overwrite Frenzy with other stances unless Health is low.General
Fixed a bug where Heroes would not use zero-Energy skills when low on Energy.
Bug Fixes
Fixed a bug that would cause GvG matches to end in a tie if a Guild Lord died when the tiebreaker triggered. All Guild Lords will now become non-combatants when the match ends after 28 minutes according to the server clock. Note that this time may differ slightly from your client’s timer.
Fixed a bug that prevented Depravity and Ether Phantom from displaying Energy loss.
Fixed a bug that caused Depravity to affect all nearby foes.
Fixed a bug that caused the following Ritualist skills to use an incorrect casting animation: Agony, Anguish, Empowerment, Gaze of Fury, Recovery, and Rejuvenation.Miscellaneous
Xunlai Tournament Agents now offer prizes for the May tournament. These agents can be found in the Great Temple of Balthazar, Lion’s Arch, Kaineng Center, and Kamadan.
Reduced the amount of wins needed for the base objective and second bonus objective on the Random Arenas Zaishen quest.
Increased the Zaishen Coin rewards for all Zaishen Mission quests and Zaishen Bounty quests.
Like all Guild Wars updates, this is a live change that will download when you start the client.
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